Oculus Quest 2 is a virtual reality (VR) headset created by Oculus, a brand of Facebook. It is the successor to the Oculus Quest. It was announced at Facebook Connect 7 and shipped on October 13, 2020.
As with its predecessor, the Quest 2 is capable of running as both a standalone headset with an internal, Android-based operating system, and with Oculus-compatible VR software running on a desktop computer when connected over USB or Wi-Fi. It is a refresh of the original Oculus Quest with a similar design, but with a lighter weight, updated internal specifications, a display with a higher refresh rate and per-eye resolution, and updated Oculus Touch controllers.
The Quest 2 received mostly positive reviews as an incremental update to the Quest, but some of its changes faced criticism, including its strap, reduced interpapillary distance (IPD) options, and a new requirement for users to log in with a Facebook account to use the headset and Oculus services.
Its design is similar to the original Oculus Quest, but replacing the black, cloth-covered exterior with white-colored plastic and a black face pad. It is lighter than the first-generation Quest, at 503 grams (17.7 ounces) in comparison to 571 grams (20.1 ounces). The strap was changed to a fabric-based version (rather than the elastic-based strap of the Quest), while the power button was relocated to the side of the headset, instead of the original’s more forward facing one.
The Quest 2 utilizes the Qualcomm Snapdragon XR2 system-on-chip (which is part of a Snapdragon product designed primarily for VR and augmented reality devices), with 6 GB of RAM — an increase of 2 GB over the first-generation model.
Its display is a singular fast-switch LCD panel with a 1832×1920 per eye resolution, which can run at a refresh rate of up to 120 Hz (an increase from 1440×1600 per-eye at 72 Hz). Initially, only 90 Hz support was available, as an experimental feature for the home area at launch (with 72 Hz as the default refresh rate), with support for 90 Hz within games added via a software update in November 2020. On April 23, 2021, a new software update (v28) introduced optional experimental support for 120 Hz in games. The headset includes physical interpapillary distance (IPD) adjustment at 58 mm, 63 mm and 68 mm, adjusted by physically moving the lenses into each position. This is also combined with software adjustment.